Wing flapping – nCloth

Here’s a breakdown of a wing flap technique I’m exploring for Fat bat’s wing setup. This allows a skinned mesh to manipulated by an animator, this mesh can then be plugged into a nCloth mesh via a blendshape. In The nCloth Dynamics you can set ‘input attract’ to 1 and paint where the mesh is attracted to the Input Mesh. Black areas are not attracted to the input Mesh so this inherits the cloth simulation.

wing flapping – n-cloth from naweed Khan on Vimeo.

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