Fat Bat and the power of doodling

I’ve been doing a lot more Photoshop drawing in recent weeks, some bad, some not so bad. It’s a nice break from the technical world or python and rigging. It’s nice to just throw down shapes and colour and just start seeing what happens, there’s a great freedom in doing so and a lot of fun on the way to discovering new concepts and ideas for stories and characters. Here are some results, with brief overview of my thought process.

1. I call this one ‘Hipster with a rocket!’

I had no idea what was going to happen here, all I knew was that I wanted to create something with a rocket in it, so I started with the ground, threw in the sky and the rocket…..then I thought, it needs something else, so I roughly drew out some shapes to represent the astronaut, I kept really simple and voila, an image I was moderately happy with. Well, inside I was really happy with it, uncomplicated shapes, warm colours, and all with minimal effort.

shitPlanetAnyway

2. Bat etching.

I wanted to draw bats, To loosen me up one morning, I just painted out some random shapes with a big white brush on black, I then went in with an eraser and just etched in silhouettes, a really nice way to find some unexpected shapes. I wasn’t thinking detail, just bats,  the one on the bottom left, was already in mind and is developed on below, but all the rest, they just popped out of the initial painted shapes.

bat-sillhoettes

3. The Fat Bat comes to life….

A few days of doodling and this model popped up, not much to say here, but I knew the bat on the bottom left(from above) had an appeal about its posture and shape, and this was the character I most warmed too, so after an initial doodle for some colour and concepting,  I moved onto the model, and here he is, nameless but otherwise a fat bat, that has evolved through a really fun creative processes.

fatBat_01

batLookDev_01

All he needs now is a story…. and an animator willing to bring him to life….okay, I’ll get around to doing it soon, I promise!

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