I Just dug this out of the archives. It’s a demo of a rig I built while doing a CG society course early this year, it uses a LOT of joints, all driven by set driven keys. It’s the first time I’ve digressed from using Blendshapes in a rig setup and it does work very nicely.
A lot of credit must go to Judd Simantov who ran the course, and produced a wonderfully appealing model for the students to work with.
The video is 3 minutes long and is mostly just me doodling and making faces for fun, so I give you a Ace Frehley as it’s soundtrack!